SGJ Podcast #62: Doing Business with Starship Corporation




Space Game Junkie Podcast show

Summary: Welcome to this week’s installment of the Space Game Junkie podcast. This week, Jim and I sit down with the designer of <a href="http://www.starshipcorporation.com/">Starship Corporation</a>, David Murent, to discuss his cool looking spaceship design and crew management game.<br> While we had fun doing the podcast, we ran into two problems that were entirely my fault. First, in Open Broadcaster Software, my microphone was disabled and I forgot to re-enable it, meaning the video below has no audio from me, only David and Jim. The second problem was deeper than the first, as I spent so much time focusing on playing the game in front of my I forgot to actually, you know, interview the guest and help run the podcast (thanks to those folks who pointed this out to me as well).<br> I could try to blame this on the early hour we recorded (6 AM my time), but I don’t think that’s it. While Jim and I love doing the videos for these, we’re discussing how to do them better so I can focus less on the game and more on actually recording the podcast. This is something I’ll be working on, and I hope y’all will be patient with me as I strive to improve.<br> <br> While we’re including the video below, please no that it might be tough to follow what’s going on. Despite all this, I had a really fun time playing this very early version of the game, and I hope you enjoy the podcast. Thanks for listening and watching.<br> <br>