Ep 49: Dance as a metaphor for Games




The Game Engine show

Summary: This time, Paul and guest Anurag (SeeThrough Studios) take Andrew for a spin as they discuss how dance relates to game design, stepping between the concepts of connections, leading/following, improvisation and pacing amongst others. You can, as always, contact us through email, twitter, facebook or google+. This episode can be found here on this lovely website, as well as via the RSS Feed or iTunes (we would love some more ratings and reviews, if you please!). If there’s somewhere you can’t find us but wish you could, let us know. Thanks again to Jordan D’Arcy for editing the podcast.