![Gamereactor TV - English show](https://d3dthqtvwic6y7.cloudfront.net/podcast-covers/000/028/602/small/gamereactor-tv-english.jpg)
Summary: Lead designer Paulo Garcia gives us some insight into how Injustice differs from Mortal Kombat, what the DC universe offers to a fighting game, and the role that the environment and arenas play in the game.
Summary: Lead designer Paulo Garcia gives us some insight into how Injustice differs from Mortal Kombat, what the DC universe offers to a fighting game, and the role that the environment and arenas play in the game.