Podcast 137: Gaming in the classroom, find out how you can get involved




Beyond the Technology: The education 4.0 podcast show

Summary: Further education colleges have the opportunity to see if gaming in the classroom could offer a new way of teaching and learning thanks to a pilot being run by Jisc Collections. Some examples of these resources are the 'Stockmarket Challenge', which is a suite of financial markets simulations, including Global Investor, Dealing Room and Trading Floor. Another is 'Young People First' which is a game-based educational resource that encourages collaborative working to solve issues affecting the community. In this podcast Charlie Covington, Press Officer at Jisc, speaks to Ben Taplin, Licensing Manager and E-books for FE Project Manager at Jisc Collections, to find out more about how this type of learning could benefit learners and improve their employability.