Arcadology: Video Game History and Design show

Arcadology: Video Game History and Design

Summary: Arcadology is a podcast focused on looking at the history of video games. The show explores the earliest days of the medium up to present day with examinations into how some of your favorite games and franchises got off the ground. The show will also feature interviews with game developers and designers, as well as journalists and other subject matter experts. New episodes will be posted every two weeks.

Podcasts:

 The Development of Faith | File Type: audio/mpeg | Duration: 15:17

On today’s episode, we spoke to Airdorf, the developer of Faith about his growth as a developer, the Satanic Panic, as well as his own personal faith. Welcome to Arcadology. If you enjoy this video, give some thought to joining my Patreon. Money earned through Patreon will help me produce higher quality content, more frequently, so if you have the means, please consider. https://www.patreon.com/arcadology

 ARC 10: The History of Super Mario Bros. 2 | File Type: audio/mpeg | Duration: 15:35

ARC 10: The History of Super Mario Bros. 2

 ARC 9: How did Nintendo End Up with Tetris? | File Type: audio/mpeg | Duration: 07:34

In the late 1980s, Tetris for the Game Boy ended up taking the world by storm. But how did Nintendo end up with the licensing for the Russian game? In this short episode I go over a brief history of the licensing, and legal battles surrounding Tetris. Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

 ARC 8: Interview with David Fox - Leaving LucasArts, VR and Location Based Entertainment, Thimbleweed Park | File Type: audio/mpeg | Duration: 24:38

This episode is part two of our interview with with industry veteran David Fox. We spoke about his exit from LucasArts, his exploration of location based entertainment and VR, his Rube Goldberg game, as well has Thimbleweed Park.  Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

 ARC 7: Interview with David Fox - Early LucasFilm Games, Point and Click Adventures, and The Rivalry with Sierra | File Type: audio/mpeg | Duration: 39:20

In this episode we spoke with industry veteran David Fox about his time at LucasFilm Games, his exploration of immersive entertainment, and his reunion working with the old LucasArts crew on Thimbleweed Park. Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology Arcadology theme by: https://twitter.com/PAldousMusic

 ARC 6: How Are Video Game Trailers Made? An Interview with Trailer Editor M. Joshua Cauller | File Type: audio/mpeg | Duration: 28:48

We spoke with M. Joshua Cauller, a professional video game trailer editor. In this episode he spoke about his journey into his job as well as his hopes and aspirations for his career. Find him on twitter at https://twitter.com/Mjoshua and see his work at http://mjoshua.com/ Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

 ARC 5: Community Management for MMOs - an Interview with StarStable Community Manager Stacy Place | File Type: audio/mpeg | Duration: 16:54

On today's episode we spoke with Star Stable Community Manager Stacy Place about her journey into the industry and the unique challenges presented by being a community manager for a game aimed at children.  Stacy Place on Twitter: @onedizzypenguin Star Stable: https://www.starstable.com/en/ Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

 ARC 4: God of War's Sidequest Narrative Design - An Interview with God of War Narrative Designer Adam Dolin | File Type: audio/mpeg | Duration: 44:29

We spoke with Adam Dolin, narrative designer for the new God of War game, about how he got his start in the video game industry as well as his work on the game. There are minor spoilers for God of War in this episode. Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

 ARC 3: How do moral panics like the Satanic Panic happen? Featuring game critic Phil the Conquistadork | File Type: audio/mpeg | Duration: 55:19

Moral Panics. Often they are the result of a rage against something that is misunderstood, frequently perpetuated by those that would stand to make a profit. In this episode we speak with Phil the Conquistadork about moral panics and specifically, the Satanic Panic of the 1980s Arcadology theme by: https://twitter.com/PAldousMusic Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

 ARC 2: How are Video Game Mod Packs Made? An interview with Ultimate Skyrim creator Belmont Boy | File Type: audio/mpeg | Duration: 45:17

We speak with Dylan, AKA Belmont Boy about his video game modding and his project Ultimate Skyrim, a massive modpack for the Bethesda game Skyrim that redefines how you play the game. Belmont Boy YouTube: https://www.youtube.com/belmontboy Twitter: https://twitter.com/Belmont_Boy Reddit: https://www.reddit.com/r/ultimateskyrim/ Arcadology YouTube: https://www.youtube.com/arcadology Twitter: https://twitter.com/Arcadology

 ARC 1: A Brief History of Doom | File Type: audio/mpeg | Duration: 18:28

In this first episode of Arcadology, Kevin revisits the first game franchise that he did a history of, Doom. Arcadology on the web: http://www.arcadology.net YouTube: https://www.youtube.com/arcadology Twitter: https://www.twitter.com/arcadology

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