
Gnomecast
Summary: A rotating cast of gnomes (from Gnome Stew, the award winning gaming blog) gather every two weeks to discuss table top gaming topics from their articles and elsewhere. Will we be good enough to avoid being thrown in the stew?
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- Artist: Gnome Stew
- Copyright: 2018
Podcasts:
The gnomes welcome Alex Thomas from Green Ronin, the line developer for Mutants and Masterminds. Ang might have also Gulliver travelled him to a chain to get this interview. Either way, the conversation is pretty good, filled with super hero gaming conversations, and talk of writing for RPG companies. Please forgive our audio as this was done on one mic in unideal conditions.
We're talking about parties. Not adventuring parties. Masquerades, balls, shindigs, gatherings, formal dances, ragers, raves, and festivals. Chris and Jared want to help you drop that holiday party right in the middle of your game and make it as memorable as possible.
It's here. It's there. It's every bleeping where. Quantum Ogre. Quantum Ogre.
On today's Gnomecast we talk problems with scheduling. To cover that we have Ang, along with Tomas and Phil to talk about the true BBEG of ttrpgs. Time to break out the +4 calendars.
Jared takes some time to speak with Adam Bradford, the person behind Demiplane. a place for Digital Tools, Content, and Services to Discover, Prep, and Play All Your Favorite Tabletop Roleplaying Games.
Today we have myself Ang, along with Senda and Jared to talk about Collaborative World Building. What it is, how to do it, games that can help you get better at it, the pitfalls, the bonus for doing this, and potential ways to use this concept in your games.
Game Crush is a conversation between folks who love a game. Sometimes it's with two people who just enjoy the game and sometimes it's between a fan and the designer. Today Chris is talking with Jason Cordova for the first ever game crush about Public Access, a game of Nostalgia and Analog Horror using the Carved from Brindlewood game system.
Today we have myself, Ang, along with JT and Senda and today we’re going to talk about introducing new players to roleplaying games.
Today we have myself, Ang, along with JT and Senda and today we’re going to talk about introducing new players to roleplaying games.
Today we have myself, Ang, along with Jared and JT. Today we’re going to talk about how one bad player can make you change how you GM, in both good and bad ways.
Today's episode talks about playing for an audience. With Panda's. No. Wait. The Panda's are on the episode. Just listen. It'll make sense quickly.
Today's episode is going to talk about how to balance the GM’s plot with the players’ agency.
You go down that hallway and I'll go down this one. You want to split the party? Is that a good idea? Well, Ang, Thomas, and Chris are here to tell you why it is, some tips for how to do it well, and the places you might not want to get things all separated.
Welcome to the Gnomecast. This week it's about those games we want to get to the table in 2023. So give it a listen and maybe you'll be inspired to run a game you've never heard of.
This week's Gnomecast is getting back to basics, again..., with Ang and JT as they let Lori ask them a bunch more questions for the beginning GM. It's Part two time.