Another Castle show

Another Castle

Summary: Another Castle is an interview show focusing on creators and thinkers in the New York game development scene. It is hosted by Charles J Pratt and produced and edited by Noah Sasso, with music by Chris Graves and art by Rachel Morris.

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Podcasts:

 A Conversation with Mike Treanor | File Type: audio/mpeg | Duration: 0:59:35

We sit down with Mike Treanor, a PhD candidate at USCD, game designer, and scholar about his many projects.

 A Conversation with C.J. Kershner | File Type: audio/mpeg | Duration: 0:51:15

Writer and game designer CJ Kershner talks about his experiences as lead writer on Kaos Studios' Homefront, and senior QA tester on Frontlines: Fuel of War.

 A Conversation with Sande Chen | File Type: audio/mpeg | Duration: 0:43:36

Writer and game designer, Sande Chen, sits down with us to talk about how she got started in the game industry, the games she's worked on, including The Witcher, and the New York City game scene.

 A Conversation with Matthew Weise | File Type: audio/mpeg | Duration: 0:54:00

The lead game designer at Singapore-MIT GAMBIT Game Lab talks about his work in game research and his formative experiences developing mobile games and studying film.

 A Conversation with Brandon Boyer | File Type: audio/mpeg | Duration: 0:59:19

Chairman of the Independent Games Festival and former editor of Offworld talks to us about his long, of and on relationship with games, as well as his plans for IGF and beyond.

 A Conversation with Jeremy Pope | File Type: audio/mpeg | Duration: 0:50:57

Producer Jeremy Pope talks about his rise in game industry, working on projects as big as GTA III: Vice City, and as small as the tower defense game, Ninja Town.

 A Conversation with Steve Gaynor | File Type: audio/mpeg | Duration: 0:52:34

Steve Gaynor sits down to talk about making an expansion to the Bioshock franchise, narrative and player agency, and the games he comes back to.

 A Conversation with Andy Nealen | File Type: audio/mpeg | Duration: 0:59:04

Andy Nealen describes his long path to game development, architecture, physics, Chess, and his award winning game Osmos.

 A Conversation with Simon Ferrari | File Type: audio/mpeg | Duration: 0:47:37

Simon Ferrari talks about why he studies games, newsgames, skill, and the joys of Halo

 Bonus Episode - No Quarter | File Type: audio/mpeg | Duration: 0:58:17

Ryan Theodores interviews the artists and organizers of the NYU Game Center's No Quarter Exhibition

 Bonus Episode - Win Win | File Type: audio/mpeg | Duration: 0:08:48

Charles Pratt, Simon Ferrari, and artist Billy Rennekamp discuss games in galleries, cheaters vs spoilsports, and game designers vs artists.

 End of Season One | File Type: audio/mpeg | Duration: 0:08:48

Noah and I sit down to thank all the people who have made the first season of Another Castle possible.

 A Conversation with Richard LeMarchand | File Type: audio/mpeg | Duration: 0:50:02

Richard LeMarchand, lead game designer on Uncharted and Uncharted 2 sits down to talk about his career in the industry and a number of other subjects.

 A Conversation with Adam Saltsman | File Type: audio/mpeg | Duration: 0:59:54

Adam Saltsman, co-founder of Semi Secret, developer behind Canabalt, and creator of Flixel.

 A Conversation with Naomi Clark | File Type: audio/mpeg | Duration: 0:50:03

Game designer and producer Naomi Clark talks about working in New York, GameLab, Farmville, and the Fantasy of Labor.

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