#140: The Cost of Immersion




Sacred Symbols: A PlayStation Podcast show

Summary: There's little doubt Sony is near (or perhaps even at) the front of the race for mass-consumer virtual reality, and it's done a pretty nice job of putting its money where its mouth is. But with PSVR2 tacitly acknowledged and PSVR itself more than four years old, things are starting to slow down a little bit. Or are they? Out of left field, Sony has announced six new PlayStation VR games -- not PSVR2, PSVR -- all of which are due out by the end of 2021. These half-dozen titles create a tantalizing picture of VR's near-future, but at what cost? Why did Sony reveal these titles all at once, how does their strategy line-up with the future of their VR initiative... and are we not paying enough attention to VR on this very show? We discuss. Plus: News galore! Neil Druckmann and Cory Barlog both tell their fans to be patient for their next games, Japan Studio is indeed being taken over by Team ASOBI, Final Fantasy VII Remake's PS5 port is causing some confusion, live-action Nathan Drake actor Tom Holland sounds like he doesn't even know who Nathan Drake is, and much more. Then: Listener inquiries! What's the deal with fanboys? How do we approach cable management? Do PlayStation games go on sale too often and too quickly? Why doesn't Chris tell his mom he loves her when he hangs up the phone? All of that -- and more! -- on the other side of the play button. Learn more about your ad choices. Visit podcastchoices.com/adchoices