Goonie's World show

Goonie's World

Summary: A wide-ranging actual play tabletop RPG podcast with an emphasis on characters and comedy.

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  • Artist: Goonie's World Podcast
  • Copyright: Copyright 2019 All rights reserved.

Podcasts:

 The Beast #3: Absolution | File Type: audio/mpeg | Duration: 01:11:50

Having learned The Beast’s weaknesses, Dagobert and Ludwig return to Wolfsburg to prepare, recruiting various villagers to aid them. Dagobert enlists an old friend from his past, and Piers, still wearing his mother’s clothes, joins the team too as they traipse their way to the ruins of Schloss Bungberg. In the aftermath of the battle, there is death but also redemption.  

 The Beast #2: Cliffhanger | File Type: audio/mpeg | Duration: 56:57

After having bested a pack of hired thugs on the way to speak with Hester, Ludwig and Dagobert reach the crone’s hut, just outside of the village. She agrees to tell them what she knows about The Beast if they pass three trials. On the third trial, the vagabonds find themselves fighting for their lives high upon a clifftop, where desperate times call for desperate measures.

 The Beast #1: Girlie Man | File Type: audio/mpeg | Duration: 01:08:48

Austria, 1759: The vagabond adventurers Dagobert Nickolbach and Ludwig Vormelker are hired by Baron Von Bung to slay what the villagers of Wolfsburg call The Beast, an unknown figure blamed for the disappearance of a young girl every 130 years. When a strange symbol is discovered painted on the outside of a girl’s house, the hirelings uncover the culprit and devise a trap for The Beast.

 Classic Traveller #3: Interdiction | File Type: audio/mpeg | Duration: 01:03:34

Chris and Ted make it to the planet of Cipatwe but are told that Kamarne Town is interdicted and are not allowed to land there. Ignoring the law, Chris takes the Achilles’ Heel into the warzone low and fast. After meeting with Divix Jones, Ted learns the true nature of the cargo they’ve been smuggling, and the final business transaction takes place. Before they can leave, the action heats up, and the travellers are forced to get involved.

 Classic Traveller #2: Chris & Ted’s Excellent Space Adventure | File Type: audio/mpeg | Duration: 57:28

After landing on the ice planet of Kagena, Chris and Ted learn that the Hiver they seek has been locked up. Paying for his release, the travellers are now able to do business with each other, but not before all three of them are attacked. Finally, the traders secure their cargo and refuel their ship, but Chris can’t resist sneaking a peek. Unknown to Ted, the cargo turns out not to be medical supplies after all.  

 Classic Traveller #1: Men in Blue | File Type: audio/mpeg | Duration: 01:06:15

A former Marine captain, Ted Higgenbottom, and a former merchant captain, Christopher Jones, have teamed up as traders looking to earn some credits. At a hotel lounge on the planet Rhylanor, an enigmatic young woman offers them a lucrative job delivering secret cargo to natives of the planet Cipatwe. After accepting the deal, the business partners can’t help but notice that both they and their patron are being monitored by an interested third party.  

 Exfanguination #5: Here Comes the Sun | File Type: audio/mpeg | Duration: 01:27:01

As the bittens battle their furry foe, the violence once again turns vehicular and ends abruptly. While contemplating who to return the stolen blood to, Dirge gets himself a “Big Gulp” at a convenience store, and Cam comes out as a Poison fan. Ultimately finding themselves back in the sewer, the vampires gain additional info and devise a plan, returning to Cel Tredat Castle for a party that lasts all night long. For the unworthy, the dawning day brings fire and ash.

 Exfanguination #4: An American Werewolf in Pitchwood | File Type: audio/mpeg | Duration: 57:09

As Cam, Dirge, and Rudy follow the bloodmobile on route to the blood bank, they are surprised by the sudden appearance of competition, and a high-speed scrap ensues. Afterward, having taken advantage of a fortuitous opportunity, the bittens pull into a parking lot and are hit with yet another curveball.

 Exfanguination #3: Lost and Found | File Type: audio/mpeg | Duration: 01:11:42

Dirge and Cam explore Harkness Memorial Hospital, dealing with an unexpected complication at a nurse’s station, and later, break into a linen closet. On Saturday, the vampires observe the blood drive from behind the tinted windows of their Grand National, witnessing some interesting details.

 Exfanguination #2: The Dude Brood | File Type: audio/mpeg | Duration: 01:10:19

After encountering a mysterious woman in the parking lot of The Tar Pit, Cam and Dirge are invited into the sewers to meet her leader, Ben Odum. Once inside, Ben has a lot to say about Broodmaster Lucian and offers a proposal to the bittens. Following up on one of Ben’s claims, they return to the surface and drive back to Cel Tredat Castle, checking out the off-limits basement. Afterward, the vampires visit the hospital with the goal of stealing some scrubs for the following night’s blood heist.

 Exfanguination #1: Bittens | File Type: audio/mpeg | Duration: 01:08:03

During the 1980s, newly turned vampires in the small town of Pitchwood, California are tasked with robbing a blood bank for their broodmaster. But before they do anything else, the bittens, Dirge Tempo and Cameron “Cam” Clinton, must go out into the night to feed on their own for the very first time.

 NUKED! #6: Portal Pokey | File Type: audio/mpeg | Duration: 01:05:09

Facing off against a huge, enraged dog-man, Honcho and Mr. Pickle make full use of their assorted arsenal and accumulated mutations. Leaving the lower level in flames, the scrappers return to the “ring room” and experiment with the interdimensional portal. After a sensible plea from Dennis, the two focus their attention back on what could be the ultimate scrap reward, if they could only get it back to Boomtown.   [To check out our Cape City episodes, listen to Everyone is John 1-2 and Prowlers & Paragons 1-3.  For Gonen's World, listen to The Black Hack [100th Episode Special].]

 NUKED! #5: Bad Doggy | File Type: audio/mpeg | Duration: 01:00:56

Dennis and Honcho continue to explore Bane Labs, attempting to make sense of the strange technology they encounter. After finally taking the elevator down, the adventurers come across a curious scene and decide they just can’t let sleeping dogs lie.    

 NUKED! #4: Access Denied | File Type: audio/mpeg | Duration: 01:01:47

The Boomtown scrappers scope out the Bane Labs building and eventually, with help from a mutation, find a way inside. There, they discover giant, bewildering machinery and disturbing secrets. Dennis smokes cigarettes while Honcho searches for a keycard requested by a talking elevator.

 NUKED! #3: Maggie’s | File Type: audio/mpeg | Duration: 01:04:57

Honcho Pi and Mr. Pickle arrive at Maggie’s hotel, questioning the owner and an ex-soldier, as well as bargaining for the cigarettes in the machine sitting in the foyer. After spending the rest of the evening munching on Chubby Chodes, the scrappers check out the next morning, searching for a man they’ve briefly encountered before.       

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