Eaten By A Grue: Infocom, Text Adventures, and Interactive Fiction show

Eaten By A Grue: Infocom, Text Adventures, and Interactive Fiction

Summary: Kay Savetz and Carrington Vanston discuss and review classic Infocom games, text adventures, and interactive fiction.

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Podcasts:

 Everybody Dies and Bee | File Type: audio/mpeg | Duration: 01:03:07

The guys from Grue tackle another pair of modern Interactive Fiction games, or at least try to. First up is Everybody Dies, by Jim Munroe, in which ... well, everybody dies. Until they don't. And maybe there are ghosts. Next is Bee, by Emily Short, about going to a spelling bee. Except the only version of the game available doesn't include the spelling bee. Infocom games were never this complicated.

 Their Angelical Understanding and 16 Ways to Kill a Vampire at McDonalds | File Type: audio/mpeg | Duration: 01:11:45

Kay and Carrington get a double dose of IF when they play and discuss Twine games for the first time. First up is Their Angelical Understanding, by Porpentine, which comes with both music and warnings. Next is 16 Ways to Kill a Vampire at McDonalds, by Abigail Corfman, a game about french fries and undeath.

 The Secret of Monkey Island | File Type: audio/mpeg | Duration: 01:43:39

It's time for pointin' and clicking' and piratin', oh my, as Kay and Carrington play one of LucasFilm's famously funny forays into adventure gaming. Will they become terrors of the high seas, or be stuffed into Davy Jones' locker? All we know for sure is, there will be grog.

 The Meteor, the Stone and a Long Glass of Sherbet | File Type: audio/mpeg | Duration: 01:25:10

The Grue Crew delves into a world of noisy elephants and silent Rs, as they discuss Graham Nelson's game The Meteor, The Stone And A Long Glass Of Sherbet. Just when they think they're out, Zork pulls them back in.

 A Change in the weather and Uncle Zebulon's Will | File Type: audio/mpeg | Duration: 01:23:58

Kay and Carrington leave behind the world of Infocom and venture into the future! (By which we mean the 1990s.) In this episode they tackle the two winners of the First Annual IF Competition: A Change in the Weather by Andrew Plotkin, and Uncle Zebulon's Will by Magnus Olsson.

 Zork Zero: The Revenge of Megaboz | File Type: audio/mpeg | Duration: 01:24:37

It's another game with a colon in the title, as Kay and Carrington tackle the ninth game in the increasingly inaccurately named Zork Trilogy. This one wraps up the entire Zork series, and (maybe) (kinda) explains everything. It all started long ago west of a white house, but how will it end? And what comes next?

 Journey: The Quest Begins | File Type: audio/mpeg | Duration: 01:24:37

Kay and Carrington take a midnight train going anywhere into a land of magic, but too few resources to play it any way they want it (that's the way they need it). Will the Grue Crew and this game go their separate ways, or will they embrace this capital-J Journey with open arms?

 Eaten By A Cruise | File Type: audio/mpeg | Duration: 53:23

Kay and Carrington set sail on the virtual high seas to give a talk at this year's JoCo Cruise, an annual oceangoing event for technophiles, tabletop gamers, and creative-minded people. In other words, a bunch of nerds. The perfect venue to discuss all things Infocom.

 Arthur: The Quest for Excalibur | File Type: audio/mpeg | Duration: 01:46:26

Can Kay and Carrington defeat the usurper king and restore peace to a fabled land? And more importantly, can they do it while turning into badgers and turtles and eels, oh my. Some claim there is more to being a knight than just eating ham and jam and Spam a lot. Surely you joust.

 James Clavell's Shogun | File Type: audio/mpeg | Duration: 01:44:34

You'll need swords, seamanship, political guile, but most of all inline hints to tackle Infocom's ill-conceived first foray into graphical adventures. Kay and Carrington find their patience tested in a game where, ironically, the most frequently used command is 'wait'.

 Take All | File Type: audio/mpeg | Duration: 02:11:50

Kay and Carrington take a victory lap after finishing all of the Infocom text-only adventures. Turn on verbose mode and light the brass lantern, it's time to take a look back at what they liked best, and least, from these classic games.

 Take All | File Type: audio/mpeg | Duration: 02:11:50

Kay and Carrington take a victory lap after finishing all of the Infocom text-only adventures. Turn on verbose mode and light the brass lantern, it's time to take a look back at what they liked best, and least, from these classic games.

 The Lurking Horror | File Type: audio/mpeg | Duration: 02:06:11

A bone chilling blizzard at the window, a reanimated hand on your shoulder, and worst of all a term paper deadline. All the ingredients for a deliciously dreadful day at Boston's creepiest college, where Kay and Carrington delve deep into the tunnels and tombs of The Lurking Horror.

 The Lurking Horror | File Type: audio/mpeg | Duration: 02:06:11

A bone chilling blizzard at the window, a reanimated hand on your shoulder, and worst of all a term paper deadline. All the ingredients for a deliciously dreadful day at Boston's creepiest college, where Kay and Carrington delve deep into the tunnels and tombs of The Lurking Horror.

 Wishbringer | File Type: audio/mpeg | Duration: 01:48:59

In Wishbringer, a search for a lost cat leads Kay and Carrington into a dark fantasy land where their greatest concern isn't the witches, the eldritch tendrils, or even the grue. It's delivering the mail. Be careful what you wish for.

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