The DigiPen PodClass (iTunes)
Summary: Tune in monthly to the DigiPen PodClass, the podcast about computer and video game development from one of the top game development schools in the world. Hosted by veteran podcaster Omaha Sternberg, the podcast features industry news, interviews with game industry professionals, and DigiPen faculty who will present topics about game development including business issues, programming, production, art, and design.
- Visit Website
- RSS
- Artist: DigiPen Institute of Technology
- Copyright: © 2009 DigiPen Institute of Technology
Podcasts:
Host Omaha Sternberg talks to Mark Levin and Justin Ficarrotta of Freeverse about iPad game development. Also, a conversation with Sami Lahtinen of GameHouse Mobile about game development with original and licensed IP.
Host Omaha Sternberg introduces the mysteries of trademarks for games as we talk with Greg Boyd of Davis and Gilbert, LLP. Also, we talk with producer Brett Ballow of Tozai Games about their collaboration with the DigiPen Institute of Technology to develop Sync-Ball for the iPhone.
Host Omaha Sternberg talks with studios in Singapore about the game development scene there. Featuring interviews with Raymond Wong, general manager of Koei Singapore, and Olivier de Rotalier, managing director for Ubisoft's Singapore studio.
Host Omaha Sternberg talks with the teams from DigiPen that made it into the student finalist category of the 2010 IGF. Interviews with Matt Anderson and Hamza Hutchinson of Team Dreamside Maroon, and Ben Gable, Will Graham, Chris Howard, Cameron Jacobson of Team Igneous.
Host Omaha Sternberg investigates the mysteries of game design, and what it takes to become a game designer. Includes interviews with Mike Pondsmith of the DigiPen Institute of Technology and Dave Rohrl, creative director of Playdom.
Host Omaha Sternberg talks with Ian Bogost of Persuasive Games about Serious Games on the iPhone. Also, a chat with Dr. Eyjo, Chief Economist for EVE Online, about virtual economies.
Host Omaha Sternberg talks with Robert Green of Battery Powered Games and Derek James of Polyclef Software about the basics of Android Game development; using the SDK, graphics and sound work, resources available, and the Android Marketplace.
Host Omaha Sternberg talks with David Thomas of Crispy Gamer about the how to use the used game industry. Also, we chat with Ben Kuchera of Ars Technica about the changing business models of developers and publishers.
Host Omaha Sternberg talks with Nick Fortugno of Rebel Monkey about what goes into naming a game. Also, the basics of flash games are revealed in a discussion with Jim Greer, CEO of Kongregate.
Host Omaha Sternberg investigates what it takes to become an audio engineer or sound designer. Includes interviews with Aaron Walz, lead sound designer of Walz Music, and Matt Johnston, senior producer of PopCap Games.
Host Omaha Sternberg investigates what it takes to become a game programmer, including what one needs for skills, how to create a resume, and where to look for jobs. Includes interviews with James Steele of Greentube IES and Ben Ellinger of DigiPen Institute of Technology.
Host Omaha Sternberg talks with Randy Stude, president of the PC Gaming Alliance, about the death of PC gaming. Is it a myth or reality? Plus, a conversation with Charlie Stross, legendary science fiction author and keynote speaker at LOGIN 2009, where we talk about what games we might expect to see in the next 25 years.
Host Omaha Sternberg talks with Brian Green of Near Death Studios about effects of current technology and culture on MMOGs. Plus, a conversation with Ben Kuchera of Ars Technica about Digital Rights Management in games.
Host Omaha Sternberg concludes her investigation of the art of game writing, including an interview with Professor Stephen Schafer of the DigiPen Institute of Technology about the philosophy of game writing, and Erik Osaben of Her Interactive about the Austin GDC writing contest. Plus a snapshot of the game industry economy through a chat with Matt Matthews, freelance author of Gamasutra and blogger of Curmudgeon Gamer.
Host Omaha Sternberg investigates the art of game writing, and discusses what a writer is, what the career of a writer is like in the game industry, and how to become one. Featuring an interview with Richard Dansky of Red Storm Entertainment, and freelance writer Rafael Chandler.